Medical posts

Everything you need to know about stroke and VR rehabilitation

Neer Test
Neer Test
Neer was a pioneer in shoulder arthroplasty, and developed the first practical and widely used prosthesis for the shoulder. Read More
  • Categories:
  • Rehabilitation
Empty Can Test
Empty Can Test
The empty can test is also known as the Jobe test. Read More
  • Categories:
  • Rehabilitation
Yergason's Test
Yergason's Test
The Yergason's Test is used to test for biceps tendon pathology, such as bicipital tendonitis Read More
  • Categories:
  • Rehabilitation
Speed's Test
Speed's Test
Speed's test is a special test meant to identify tendonitis in the bicep. Read More
  • Categories:
  • Rehabilitation
Metaverse in Healthcare
Metaverse in Healthcare
Metaverse is the augmented virtual world which is derived by the convergence of virtual and physical space, Read More
  • Categories:
Designed Spicially for Stroke Patients
Designed Spicially for Stroke Patients
We designed and developed exclusive Virtual Reality game-based rehabilitation product Read More
  • Categories:
Patients and Clinicians Satisfaction
Patients and Clinicians Satisfaction
Participants with chronic stroke describe this VR gaming as motivating Read More
  • Categories:
  • VR Therapy
Music as a healing factor
Music as a healing factor
Music is used in video games in a variety of ways. Sometimes it is purely ornamental, Read More
  • Categories:
  • VR Therapy
Timewise Flexible and Cost effective
Timewise Flexible and Cost effective
Currently available platforms still require the patient to be present with the doctor Read More
  • Categories:
  • VR Therapy
Specialized VR System
Specialized VR System
Specialized systems are VR systems that were specifically developed for upper limb rehabilitation. Read More
  • Categories:
BENEFITS FOR THERAPIST
BENEFITS FOR THERAPIST
It is suggested repetition of movement and duration of training are factors that may optimize motor rehabilitation outcome Read More
  • Categories:
  • VR Therapy
EXPLICIT and IMPLICIT FEEDBACK:
EXPLICIT and IMPLICIT FEEDBACK:
One major feature of VR systems is that they can typically deliver explicit and implicit feedback Read More
  • Categories:
  • VR Therapy
TELEREHABILITATION
TELEREHABILITATION
The telerehabilitation approach in VR game based rehabilitation improves muscle strength in stroke patients Read More
  • Categories:
  • VR Therapy
IMPACT ON DAILY LIFE
IMPACT ON DAILY LIFE
The participants have had a positive attitude towards the VR training Read More
  • Categories:
  • VR Therapy
MOTIVATINF AND FUN
MOTIVATINF AND FUN
The direct feedback from the game of “balls & clock” is an important feature that motivates the participants. Read More
  • Categories:
  • VR Therapy
NEUROREHAB ASSESSMENTS
NEUROREHAB ASSESSMENTS
Our product consists of different stages based on upper extremity rehabilitation for post stroke patients Read More
  • Categories:
  • VR Therapy
PERSONALIZATION IN  GAME
PERSONALIZATION IN GAME
The theme “Personalizing the game” describing the participants’ need for personalized support Read More
  • Categories:
  • VR Therapy
MULTI-LEVEL GAME
MULTI-LEVEL GAME
Our device combines Virtual Reality and Microsoft Kinect Read More
  • Categories:
Case Presentation #21
Case Presentation #21
The patient is a 59 year old man who while eating breakfast experienced sudden onset slurring of speech Read More
  • Categories:
Case Presentation #20
Case Presentation #20
This patient is a 66-year-old man, who experienced sudden onset aphasia and dysarthria that was witnessed by his wife. Read More
  • Categories:
Case Presentation #19
Case Presentation #19
The patient is a 65 year old woman who had a plastic surgery 7 days prior. Read More
  • Categories:
  • VR Therapy
Case Presentation  #18
Case Presentation #18
A 50 year old police officer presented in the sport medicine clinic with a three week history of right shoulder pain. Read More
  • Categories:
  • VR Therapy
Case Presentation  #17
Case Presentation #17
A 58-year-old female, hypertensive, presented two days following COVID-19 symptoms. Read More
  • Categories:
  • VR Therapy
Case Presentation #16
Case Presentation #16
The patient is a 59 year old lady who complained of left shoulder pain Read More
  • Categories:
  • VR Therapy
Case Presentation #15
Case Presentation #15
A 44-year-old man was admitted to the hospital with numbness and weakness of the left extremities Read More
  • Categories:
  • VR Therapy
Case Presentation #14
Case Presentation #14
The patient is a 41 year old lady who works as a health care provider in a hospital Read More
  • Categories:
  • VR Therapy
Case Presentation #13
Case Presentation #13
We are presenting a case of 49-year old male with left hemiparesia as a result of radiation induced stroke Read More
  • Categories:
  • VR Therapy
Case Presentation #12
Case Presentation #12
The patient was a 59-year-old male presented with sudden left hemiparesis and diplopia due to cavernous sinus thrombosis. Read More
  • Categories:
  • VR Therapy
Case Presentation #11
Case Presentation #11
The patient is a 23-year-old COVID positive female presenting with sudden left hemiparesis. Read More
  • Categories:
  • VR Therapy
Case Presentation #10
Case Presentation #10
A 33 year old professional bodybuilder man presents with sudden right hemiparesia. .. Read More
  • Categories:
  • VR Therapy
Case Presentation #9
Case Presentation #9
A 39 year old woman is taken to ER by her husband. she is a 37 weeks pregnant, G2P1A0 who has been feeling dizziness for 3 hours. ..... Read More
  • Categories:
  • VR Therapy
Case Presentation #8
Case Presentation #8
Six months ago, a 55 year old woman sought immediate medical help after she realized that she couldn’t move her right arm and her face dropped after waking up in the morning....and... Read More
  • Categories:
  • VR Therapy
Case Presentation #7
Case Presentation #7
The patient is a 28 year old man taken to emergency room by EMS. He collapsed in an episode of presyncope while playing football. Read More
  • Categories:
  • VR Therapy
Case Presentation #6
Case Presentation #6
A 54 year old woman is taken to the hospital with right hemiparesia and mild speech impairment(dysarthria) and... Read More
  • Categories:
  • Stroke
Case Presentation #5
Case Presentation #5
The patient is a 47 year old man who presents with chronic ischemic stroke and marked spasticity of right upper limb Read More
  • Categories:
  • VR Therapy
Case presentation#4
Case presentation#4
This case is a 50 year old man presents with left sided acute ischemic stroke and... Read More
  • Categories:
  • VR Therapy
Case Presentation #3
Case Presentation #3
The case is a 58-year-old man presents with right basal ganglia stroke and ... Read More
  • Categories:
  • VR Therapy
Case Presentation #2
Case Presentation #2
The case is a 29-year-old man presents to the ER with acute right side hemorrhagic stroke and … Read More
  • Categories:
  • VR Therapy
Case  Presentation #1
Case Presentation #1
The case is a 75-year-old man presents with manifestations of an acute ischemic stroke and…. Read More
  • Categories:
  • VR Therapy
Our Product Development Process
Our Product Development Process
We are proud to say that we have successfully completed four out of five product development process! Read More
  • Categories:
  • VR Therapy
USEQ Satisfaction Evaluation
USEQ Satisfaction Evaluation
the high satisfaction rate of participants of our specific VR game based rehabilitation indicates the joyful and motivational nature of such activities. Read More
  • Categories:
  • VR Therapy
Shoulder Goniometric Reading
Shoulder Goniometric Reading
A universal goniometer (UG) is considered the “gold standard” for measuring shoulder ROM. Read More
  • Categories:
  • Rehabilitation
MMSE
MMSE
The Mini–Mental State Examination (MMSE) or Folstein test is a 30-point questionnaire Read More
  • Categories:
Kinect ROM Measurement
Kinect ROM Measurement
The result showed the Kinect can be used to measure shoulder ROM based on its agreement with goniometric measurements. Read More
  • Categories:
  • Rehabilitation
VR Training in Stroke
VR Training in Stroke
Virtual reality (VR) is defined by “the use of interactive simulations created with computer hardware and software Read More
  • Categories:
  • VR Therapy
VR-based Telerehabilitation
VR-based Telerehabilitation
Therapists can thus monitor the patients’ progress via the web and modify the therapy as needed without real-time interaction or training Read More
  • Categories:
  • VR Therapy
Brunnstrom Approach
Brunnstrom Approach
The Brunnstrom Approach sets out a sequence of stages of recovery from hemiplegia after a stroke. The synergic pattern of movement develops during recovery. Read More
  • Categories:
  • Rehabilitation
FUGL-MEYER Assesment
FUGL-MEYER Assesment
The Fugl-Meyer Assessment (FMA) is a stroke-specific, performance-based impairment index.. Read More
  • Categories:
  • Rehabilitation
Modified Ashworth Scale
Modified Ashworth Scale
About 30 percent of stroke survivors will experience some form of muscle spasticity, more commonly formed in the upper limbs. Read More
  • Categories:
Our Product
Our Product
Our product consists of different stages based on upper extremity rehabilitation for post stroke patients to improve the affected upper limb function. Read More
  • Categories:
  • Healthcare