EXPLICIT and IMPLICIT FEEDBACK:

2022-01-03 12:11:15
VR Therapy
EXPLICIT and IMPLICIT FEEDBACK:

One major feature of VR systems is that they can typically deliver explicit and implicit feedback during therapeutic training, to a larger extent than in CT. Feedbacks can be delivered in different forms and provide information to patients on their movements, their performance and their results in real time, while they interact with the virtual environment during entrainment. Examples of feedbacks in Recovery Tech product include: an on-screen avatar representing the patient’s arms and hands, display of scores and records attained, or acoustic signals to provide information on the correct execution of a movement. A virtual environment with reinforced and frequent feedback was reported to have an added therapeutic effect as compared to CT, with a better motor recovery outcome in stroke patients (Kiper et al., 2018).Providing more feedbacks in order for patients to have more knowledge on their results and their performance during a single session, in real time, may help promoting motor learning in upper limb rehabilitation. As feedback can be provided simultaneously when using VR, it may also induce a more active participation from patients, associated with an increased motivation to succeed in the activities.

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Summary
One major feature of VR systems is that they can typically deliver explicit and implicit feedback