Our MVP

We designed and developed exclusive Virtual Reality game-based rehabilitation product with different stages based on upper extremity rehabilitation for post stroke patients to increase the range of motion in the shoulder, elbow and wrist joints.

The basis of the game instruction is to grab the balls of different colors that are showed on the monitor, hold them and throw them into the baskets of the same color at the bottom of the screen. The difficulty of the game increases as the stages go on and the patient is rewarded after every successful movement.

Following factors make our Virtual Reality game-based product unique:

A- Our game-based product can be adjusted by the physiotherapist according to the patient assessment.

B- ROM assessment in shoulder joints and elbows are displayed and recorded (real-time) on the screen and can be monitored at any time.

C- By comparing pre-assessment and post-assessment of the patient’s ROM we can judge our rehabilitation efficiency.

D- The time in which patient spends at each stage of grabbing, holding, and dropping the balls is recorded and used as a measure of Muscular Function & Fatiguability.

Frenchay Arm Test (FAT)

Purpose
The Frenchay Arm Test (FAT) is a measure of upper extremity proximal motor control and dexterity during ADL performance in patients with impairments resulting from neurological conditions. The FAT is an upper extremity specific measure of activity limitation.

In-Depth Review
Purpose of the measure
The Frenchay Arm Test (FAT) is a measure of upper extremity proximal motor control and dexterity during ADL performance in patients with impairments of the upper extremity resulting from neurological conditions. The FAT is an upper extremity specific measure of activity limitation.
Description of tasks
Clients sit comfortably at a table with hands on their lap; each test item starts from this position.

Patients are then asked to use their affected arm to:

* Stabilize a ruler, while drawing a line with a pencil held in the other hand. To pass, the ruler must be held firmly.
* Grasp a cylinder (12 mm diameter, 5 cm long), set on its side approximately 15 cm from the table edge, lift it about 30 cm and replace it without dropping.
* Pick up a glass, half full of water positioned about 15 to 30 cm from the edge of the table, drink some water and replace without spilling.
* Remove and replace a sprung clothes peg from a 10mm diameter dowel, 15 cm long set in a 10 cm base, 15 to 30 cm from table edge. Not to drop peg or knock dowel over.
* Comb hair (or imitate); must comb across top, down the back and down each side of head.