USEQ Satisfaction Evaluation

2021-11-04 15:46:35
VR Therapy
USEQ Satisfaction Evaluation

Patient satisfaction is an important and commonly used indicator for measuring the quality in health care. It can be assessed using quantitative methods (e.g., questionnaire surveys), qualitative methods (e.g., unstructured interviews), or both.Patients’ satisfaction was rated on a five grades Likert scale from “completely satisfied” (“4”) to “completely dissatisfied” (“0”).Due to the stimulating and interactive nature of virtual environments in which rehabilitation exercises are presented as games, VRR has the potential to be a useful tool to increase motivation and therapy adherence One of the key features for rehabilitation adherence is patient satisfaction with the program.On one hand, attending traditional rehabilitation exercises are usually repetitive and tedious, which might decrease the patient's interest and could lead to reduced exercise adherence. Virtual reality rehabilitation (VRR) has been proposed as a promising therapeutic tool to overcome the drawbacks of conventional rehabilitation.the high satisfaction rate of participants of our specific VR game based rehabilitation indicates the joyful and motivational nature of such activities. Patients reported no pain or discomfort after the intervention.

Categories
Summary
the high satisfaction rate of participants of our specific VR game based rehabilitation indicates the joyful and motivational nature of such activities.